The Course That Changed How I See Technology
Introduction to Human Computer Interaction was the course I didn't know I needed. Coming from a programming background, I was focused on making things work. This course taught me to make things work well for people.
My First UX Disaster
Before taking HCI, I created a simple calculator app. It worked perfectly—for me. When I asked my roommate to use it, he spent five minutes trying to figure out how to perform basic operations. That's when I realized: if users can't use it, it doesn't matter how well it works.
❌ What I Built (Before HCI)
- Buttons with cryptic labels like "CALC" and "RST"
- No visual feedback when buttons were pressed
- Results appeared in a tiny, hard-to-read font
- No error messages for invalid operations
✅ What I Built (After HCI)
- Clear labels like "Calculate" and "Clear"
- Visual feedback with button press animations
- Large, readable display for results
- Helpful error messages like "Cannot divide by zero"
Core HCI Principles I Learned
1. User-Centered Design
Everything starts with understanding your users. Who are they? What are their goals? What frustrates them? I learned to ask these questions before writing a single line of code.
2. Affordances and Signifiers
A button should look like a button. A link should look clickable. Users shouldn't have to guess how to interact with your interface.
3. Feedback and Response
Every user action should have a clear response. Click a button? Show that it was clicked. Submit a form? Confirm it was received. Silence is the enemy of good UX.
4. Error Prevention and Recovery
It's better to prevent errors than to handle them. But when errors do occur, help users recover gracefully.
Practical Application: Redesigning My Projects
Armed with HCI knowledge, I went back and redesigned every project I'd created. Here's what changed:
Visual Design
Better color contrast, readable fonts, and intuitive layouts
Interaction Design
Clear navigation, consistent behavior, and helpful feedback
Information Architecture
Logical organization and easy-to-find content
Real-World Impact: My Library System Redesign
Remember that library management system from my database course? I completely redesigned the interface using HCI principles:
Before (Programmer's Interface)
- Command-line interface with cryptic commands
- No visual feedback for actions
- Error messages like "ERR_001: Invalid input"
After (User-Centered Interface)
- Graphical interface with clear buttons and forms
- Visual confirmation for all actions
- Helpful messages like "Book successfully checked out to John Doe"
"Good design is invisible. When users can accomplish their goals without thinking about the interface, you've succeeded."
The Connection to Modern Development
These HCI principles became the foundation for all my future projects:
- Mobile apps: Touch-friendly interfaces and responsive design
- Web development: Accessible and inclusive design
- Database interfaces: Admin panels that non-technical users can navigate
Tools and Techniques I Started Using
User Research Methods
- User interviews: Understanding real needs and pain points
- Usability testing: Watching users interact with prototypes
- Personas: Creating representative user profiles
Design Tools
- Wireframing: Planning layout and functionality
- Prototyping: Testing ideas before coding
- Style guides: Maintaining consistency across projects
💡 Career Impact
Understanding HCI made me a more valuable developer. I could bridge the gap between technical functionality and user needs—a skill that's always in demand.
Advice for IT Students
- Don't skip the "soft" courses: HCI might seem less technical, but it's incredibly valuable
- Test with real users: Your assumptions about usability are probably wrong
- Embrace constraints: Designing for accessibility makes interfaces better for everyone
- Study existing interfaces: Analyze what works and what doesn't in apps you use daily
The Long-Term Impact
This course fundamentally changed how I approach every project. I now start with user needs, not technical possibilities. I design interfaces before databases. I test with users before launching.
Most importantly, I learned that technology serves people—not the other way around. Every line of code I write now has a human on the other side, and that human deserves an experience that's intuitive, accessible, and delightful.